T-Minus is a fast-paced puzzle game set in a journal, as well as the first game I made in Unity. It was also nominated for and presented at the NYU Game Center’s End of Year Show. The main mechanic is Rewind, where by holding E for varying lengths in time, all objects with the exception of the player will go back to exactly where they were before. This was a solo project, and so while the art isn’t exceptional, I’m happy with the core mechanic and hope to one day flesh it out much more.
Check it out on Itch!